Not all dark things are evil. Even at swampy locations where dead animals are rotting on the banks of the pool because they drank from the water, there will be tender things to notice. And yes even there u will find the most colorful butterflies. Not that i soon plan to draw those... i'm just saying...
I guess i have a thing for women with claws climbing trees the same way some guys like tanned busty females on the hood of a sports car. It's slowly becoming a theme and i think i'll keep it up for a while too. Every piece i make brings progress and that's a good thing. I liked how she turned out but as always the background is not what i had in mind. I made several passes but none of them where worthy to be seen alone. When i have a background issues i tend to finish things up quicker than i'd like because not finishing at all feels worse.
vrijdag 16 november 2012
donderdag 25 oktober 2012
Doom
Everyone has nostalgic moods i suppose, last week mine was about doom. I loved played and edited the game for a very long time. I was browsing the web for some art but i didn't find that much hell knight fan art, maybe i didn't look for it long enough but it made me think that i should do some myself. Back in the days it wasn't all that obvious to have fan art at all, especially not so widely shared as it is right now. So i'm gonna share the hell out of this one since the game deserves more fan made art : ). I present to u my interpretation of the hellknight's pixels, because that's all i based the painting on. I wanted to stay as true as possible to the design and feel of the character.
edit : the sprite :)
dinsdag 9 oktober 2012
Defined
woensdag 3 oktober 2012
Creatures of the dark.
One of my favourite things to do when i'm out of inspiration is searching for and making interesting brushes. This time i found some that i already made long ago. Just to change the way i usually start drawing, i started off with a black background and so the white followed naturally. Before i knew it i was doing dark creatures again, it's definitely one of the most pleasant subjects to draw, with or without inspiration.These where done with the brushes i found scattering them all over the page, then trying to find recognizable shapes and turning those into beings. It's designing without thinking.
I love winter for its clouds, i love rain for its noise and i love dark things for the warm and cozy feelings they bring along with them. I sure wish my yard had undead skeletons walking in it. I'd love to see the rain fall on their bare skulls pouring down onto their swords ending up in the dirt... I see a dead dog or cow... floating around at shoulder height...not so active, just floating... sure, in my yard. Feel free to make of it what u want. u can see the rest of em at my deviantart page HERE
I love winter for its clouds, i love rain for its noise and i love dark things for the warm and cozy feelings they bring along with them. I sure wish my yard had undead skeletons walking in it. I'd love to see the rain fall on their bare skulls pouring down onto their swords ending up in the dirt... I see a dead dog or cow... floating around at shoulder height...not so active, just floating... sure, in my yard. Feel free to make of it what u want. u can see the rest of em at my deviantart page HERE
vrijdag 28 september 2012
Blood, guts, demons, torture...
I haven't got much to say about this image. It all went smooth till it was 90%, then i stopped working on it for some reason. Maybe i wanted it to be more than it became. I finished it to finish it. Some day a true action piece of this kind will emerge...dynamic poses, flying guts, splattering blood and expressions in the faces of the tortured. At least the demon is already enjoying it : )
donderdag 27 september 2012
The Witch
Finished, and almost the way i wanted it to turn out. Dark, green, foggy, but a little less detail in the background than i would have liked. I still need to work on my environments. My next piece should have improvements there.
zondag 16 september 2012
500
My project (which i haven't given any official name yet) is beginning to
take on a solid shape. Storyline and concepts are slowly getting in
place. For the last couple of months i've been sorting out every drawing
i ever made that could lead to inspiration for my project. Today i was
glad and proud to have scanned the 500th piece which is probably the last one. I hope this
database of inspiration will be used often, it seems i had more than one
good idea when i was younger. Everything is now decently put in stock
and now the creativity and the sorting can begin. When i was going through all of that older stuff i came across this witch and i became tempted to make a copy of it with modern age tools. I redrew the whole thing in the exact same pose because i really like how motivated she's pursuing... well...who knows what.
I can't exactly remember when i first made this, i never really kept the date on drawings. Good thing the computer now does this for us. So what i'm trying to achieve is a dark (as usual) swamplike environment that she's crossing hunting down her target (which i'm gonna leave out). It is a She, but i want her to have some manlike features, strong arms and an evil grin. I hope to get the poisonous look later on when i'm doing the color adjustments. I'll post the final image when it's done.
I can't exactly remember when i first made this, i never really kept the date on drawings. Good thing the computer now does this for us. So what i'm trying to achieve is a dark (as usual) swamplike environment that she's crossing hunting down her target (which i'm gonna leave out). It is a She, but i want her to have some manlike features, strong arms and an evil grin. I hope to get the poisonous look later on when i'm doing the color adjustments. I'll post the final image when it's done.
donderdag 13 september 2012
Game Project
A while ago i had the pleasure of doing most of the artwork for a game called Deadly Dungeons for the android. The project was in the more than capable hands of Jacob Ensign. For this game i did the texturing, concepts for monsters, items, interface and skillbuttons. I had a lot of fun working on this beauty, there was a nice and steady workflow, great communication and tasks where well within my range of skills. I would be more than happy to take on another project like this. Site:
http://www.deadlydungeons.com/
dinsdag 11 september 2012
maandag 10 september 2012
Debut
I'm gonna try not to ramble too much about my personal feelings and experiences here in this blog that don't relate to art. My hope is that people will come here for art and that little bit of extra info. I'm not a good writer anyway so i'll keep it short and simple. I will however try to describe my work or how it came to be.
The image above started out as a minor sketch with arms that changed into spikes and bones that later on transformed into the beaks that they are now. I've put it up here because i really like how it turned out. This concept may end up in my personal project after all, but more on that later.
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